![]() ![]() Every firmware or software, relevant or not to the tests, updated to the latest production release (for this review: by Dec 26, 2022).All games configured to absolute max settings unless noted otherwise.The latter have limitations, but they are easy to run and reproducible. Using only synthetic benchmarks and built-in game benchmarks.I’m not collecting 1% lows, which requires more effort to control noise. Last of 2 runs to limit cold-run factors like shader compilation.Given my testing on a single resolution, the Ultrawide-1440p is a balanced choice to represent the performance of a high-end GPU: 34% harder than regular 1440p but 40% easier than 4K. Major exceptions of memory integrity and disk encryption, both disabled. Well-groomed for bloat but I have most virtualization and security features enabled. Easy CPU tuning / Ryzen Master’s auto per-core CO. Hardware: 5900X, 32GB, Asus TUF Gaming X570-PRO WIFI II, Samsung 980 Pro 2TB, NH-D15 cooler, 32GB RAM 3800CL16.Resolution: 3440x1440, except for tests that run at a fixed resolution.I’ll have some charts here, and you can see the full data as a Google Sheet. I am experienced in coding and analyzing benchmarks, but not specifically for GPUs. ![]() Given all debate about RDNA 3’s release with possibly immature drivers or other problems, I intend to make this an ongoing project for some time with follow-ups after important releases of the driver, benchmarks, or games in my list. In this study I look at the Radeon 7900 XTX’s performance compared to my previous GPU, the Radeon 6800 XT. ![]()
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